There are so many awesome tabletop roleplaying games i want to play! On top of that, several fifth edition Dungeons & Dragons campaigns i’m itching to run or play. Plus my ongoing Spelljammer campaign – now supported two separate parties of adventurers.
One of the games i’m really excited about is Star Trek Adventures from Modiphius Entertainment. i’ve been a Star Trek since childhood, getting hooked on the original series i watched with my mom.
When Star Trek: The Next Generation hit the airwaves i was 10 years old and dutifully watched it every week. i thought it was so cool and often daydreamed about being on the show. Not as a person living in the Star Trek universe though – i wanted to be on the set as a cast member!
As future series rolled around, my interest continued but certainly waned. i dabbled in Deep Space Nine, watched the premiere and a few episodes of Voyager and caught one or two episodes of Enterprise. The newest series, Discovery, is exciting and fresh. i’ve seen all the movies, in both the prime and Kelvin timelines, too.
But TOS is still the best. There’s a distinct quality to the series episodes that doesn’t carry over to any of the other entries in the franchise. Along these lines, there’s a fantastic fan-created program called Star Trek Continues produced by the nonprofit charity Trek Continues Inc. My preference for TOS remains strong in Star Trek Online, as well, where my Vulcan captain and all the crew proudly wear TOS uniforms despite the vast variety of options. Continue reading
Coming up with a great backstory, personality, motivations and goals goes a long way toward making memorable D&D characters. But when it comes down to the nuts and bolts of what you can do, it’s all about class.
Consider it your character’s vocation, calling, profession or craft, a character’s class picks up where their backstory leaves off, giving them the skills and abilities they’ll use on their life of adventure.
Rather than analyze the mechanics of each class, extolling the benefits of one option and admonishing the suboptimal drawbacks of another, what you’ll find in this “Playing D&D with class” is the usual musings that accompany any topic and hopefully some insight into different ways to approach the various classes in fifth edition Dungeons & Dragons.
As a longtime player and DM, i’ve never put much emphasis on mathematical optimization, and when it comes to making characters i’m a purist – multi-class characters have never appealed to me. Instead, it’s always been about the concept, the who of a character more than the what.
As classic as they come
The original Dungeons & Dragons game published in 1974 established wizards as the preeminent wielders of magic. Then called the magic-user, they are noted as potentially the most powerful characters in D&D, with a caveat – the road to power is long and arduous. Survival was questionable. Continue reading
Writing brings me great pleasure. i don’t mean the sort of writing here at The Long Shot or over at Nerdarchy.com. Or the kind to prep for a Dungeon & Dragons game. Or the writing i’ve done as a journalist, either.
Not exactly anyway.
Most times, writing takes place on a computer, like i’m doing right now. And while i certainly enjoy this immensely, what i’m talking about is the physical act of writing. Putting pen or pencil to page is a soothing experience.
Whether jotting notes for any of the above activities, making to-do lists or creating a nightly checklist for tasks to accomplish at my muggle job as a page designer it’s relaxing to commit words to paper. Watching the pen flow across a blank sheet, translating my thoughts to symbols, is kinda Zen-like for me. Continue reading
i love D&D Beyond.
Let’s get that out right away. The digital toolset from Curse working in close conjunction with Wizards of the Coast puts the entire fifth edition Dungeons & Dragons experience at your fingertips. i’ve got the Legendary Bundle and proudly subscribe at the Master tier. Continue reading
In a recent blog post i mentioned an interest in dabbling in creating video content. As evidenced by the video above, i’ve done that very thing. More about motivation to dabble in video and general State of the Long Shot info got explored when i wrote about getting back to my roots. Continue reading
“The Docks of Bral” [Art by deviantart creator SilverbladeTE]
When i first started writing a weekly column for Nerdarchy
, the focus was on the ups and downs of finding time for Dungeons & Dragons amid the challenges of adult life. Things like full-time jobs, mortgages, families and other responsibilities make coordinating schedules for several people a complex game itself.
That series will continue here, and with my D&D gaming group approaching our one year anniversary it’s a great time to examine one of the biggest hurdles we’ve faced. Continue reading
Fifth edition Dungeons & Dragons is truly like a fine wine, getting better with age. Every day that goes by, something about D&D invigorates my creativity, inspires new ways to approach and play the game, and strengthens my belief that the current stewards of the game are manifesting a golden age for the worlds greatest roleplaying game.
Today, D&D players received a present in the form of the latest Unearthed Arcana, the series of official Wizards of the Coast playtest material, completely free from the D&D team. Continue reading